note: this is a fairly half-baked prototype as actual gameplay goes, it has a lot of fundamental issues that i am already well aware of

this is a boxing game directly based on the rock-paper scissors clone, where you and your opponent each have two fists and must select an action for each. there are three actions: attack, which targets the fist directly ahead, hook, which targets the fist to the side, and block, which blocks one attack from an opponent's fist. you select your option for your first fist and then your second

once your actions are selected, the fists will actually perform the actions based on the order in which they were played. if you are attacking or blocking, you can time a spacebar input to the moment the fists make contact to shift the damage numbers in your favor. (currently you and your opponent have no hp, and just have a score value that indicates how much damage you have taken)

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